Malcolm Ocean's roamblog

reward is just the temporary relief of punishment

created 2021-04-09 · edited 2021-04-09 · open in Roam
  • a draft
    • You can't motivate someone to do something with money if they already have enough money or a better way to get more money. You can't motivate someone to do something using praise unless they secretly fear they're not good enough or respected enough.
    • Technically "temporary relief of punishment" isn't quite correct. Being in a state of not having enough money isn't inherently a punishment. People tend to psychologically experience it that way, but that's not about the money itself.
    • This connects with my remark at the top that most humans are in chronic fear. Reward represents temporary relief of that fear: don't worry, you're okay, you did the right thing—this time. But if you haven't actually dealt with the situation in which that fear arises, the reward doesn't solve your problem, it just relieves it for a period of time.
    • Importantly—not all consequences are rewards/punishments. If you're trying to catch the bus and you make it (or miss it) that's not a reward (or punishment). This confusion is common, which is making me think just now that it must be part of the pattern, not a coincidence.
    • While I'm at it: not all FEEDBACK is reward/punishment either. Letting someone know that something worked, or felt good for you isn't a reward. Letting them know it has a problem, or felt bad for you isn't a punishment.
    • You can choose to interpret everything you experience as reward & punishment, or nothing. Both are coherent.
    • (The latter doesn't mean being oblivious to fact "this person is trying to punish me", it means not internalizing and trying to counteract the sensefulness of your own system.)
    • I'll write this up at some point but in the meantime you can learn more about it from one of my favorite books, Making Sense of Behavior: The Meaning of Control. You can also read Punished By Rewards for more on how rewards backfire in virtually all situations.