people underestimate that value of completing projects
it's deeply motivational, and also is fun because you get to point at things and say "I did this"
so while creating a lot of different types of things sounds like a great idea, I think the key is to ensure you don't half-create a lot of half-things
(Tiago maybe has a good source on this)
learn by creating
coding example (came up twice)
related actually is to get fit by finding a physical skill that you want to be able to do, eg acroyoga
something about trying to make goal-movement automatic
Intend - handling short-term & long-term goals that are part of the same path... what to put as official Goals
Minimum Enjoyable Actions
< something related to commonly linked links? although that's kind of the opposite of what I'm trying to brainstorm here. but I guess I could make an exercise, worksheet, etc specifically related to those >
george's Jan5 channel suggests a Year Theme exercise, which maybe he & Jess & I could codesign... including how to turn it into a sort of goal
"have a conversation with yourself" exercise (see George's tea-with-crappy-feels & Edo/QC talking about IFS etc)
Talk To People exercise / resource
Mourn your choices
Separate
if you're wanting to shift from one career/job/business/etc to another, make a separate goal for:
very similar to goals-as-dimensions
Sustainable Impact, EA, burnout
maximizing impact (however you define it) requires making sure you're working sustainably.
trying to force yourself to "just be impactful" can lead to burnout, so you want to pick somewhere that feels compelling enough to e.g. be your hobby.
to do this, you want to look at what you enjoy, what you're good at, and what problems you find interesting.