At one point during the round, a question came up about one of the rules: would an eliminated player's werewolf/villager status be revealed after the villagers voted to eliminate them?
The narrator / game-runner was inclined to do it as "no reveal", though he had done it as "yes reveal" in a previous game with the same people awhile ago.
Since we already had our roles, this was an awkward situation, because "yes reveal" makes the villagers' job substantially easier, so if the question of how this rule would go is considered part of the game, then there's now a strategic game to be played where the villagers want the narrator to pick "yes reveal" and the werewolves want the narrator to pick "no reveal".
He tried to run a vote, which would have been fine as a closed-eye vote, but it was held openly, and I sort of tried to call it off because I didn't want it to just reveal the werewolves, who couldn't safely vote their preference because that would reveal they were werewolves... but nor did they want a vote to pass that would change the narrators mind away from his default "no reveal". But if they tried to propose a private vote, that would also be the sort of thing only a werewolf would do.
I initially found this situation confounding, because spending a bunch of energy arguing for "yes reveal" seemed like a costly signal that only a villager should really be able to do, and so while I wanted to do it it almost felt like cheating. So I mostly sat there, bewildered.
But a few other players did invest that energy, and that didn't cause the game didn't end, which meant, okay, that information is just now part of the game and I can't pretend it's not. So I sensed I could trust those people from the way they argued their cases, and I shared as much with the group. (We did get the "yes reveal" rule passed, and I was right about those two people being villagers,)
As a villager, I didn't focus on accusing people, but just on trying to figure out who I could trust, reasoning that we could then think about it together. This worked remarkably well.
I don't actually know what I would have done if I'd been playing on team Werewolf. There was something relaxing about orienting to honesty, and I think I had an easier time of it. But I also think the very spacious stance I was in could also have found a way to play creatively, enjoyably, and reasonably strategically as a Werewolf too.